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Tales of Maj' Eyal: "Dark" UI Elements

The UI rework I did in 2015. Inspired mainly by Baldur's Gate II's & to some extent by Pillar of Eternity's UI. My pride and joy :). Incorporates some images from the previous UI by Raymond "Shockbolt" Gaustadnes.

ToME's "Minimalist" UI originally designed by Nicolas "DarkGod" Casalini & Raymond "Shockbolt" Gaustadnes.

[2020] Latest version of the Dark UI with some minor fixes and revisions

[2020] Latest version of the Dark UI with some minor fixes and revisions

All the Dark UI elements. Most are tiling for dynamic resizing

All the Dark UI elements. Most are tiling for dynamic resizing

The character panel iterations

The character panel iterations

Pencil prototyping / doodling

Pencil prototyping / doodling

Main menu @ 1920 x 1080 (the background image changes, as well as the "News" window)

Main menu @ 1920 x 1080 (the background image changes, as well as the "News" window)

Game menu @ 1920 x 1080

Game menu @ 1920 x 1080

New game menu @ 1920 x 1080

New game menu @ 1920 x 1080

Inventory @ 1920 x 1080

Inventory @ 1920 x 1080

Character sheet @ 1920 x 1080

Character sheet @ 1920 x 1080