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Assen "rexorcorum" Kanev
Assen "rexorcorum" Kanev
Freelance 2D & Concept Artist
Sofia, Bulgaria

Summary

I am a self-taught artist, feeling most comfortable with a trusty pencil or the sword-n-board, ahem, tablet-n-Photoshop combo, but always on the lookout to expand my experiences and competences. I love drawing all things “fantastique” and my main expertise leans heavily towards the fantasy genre, though given the incentive and opportunity (and a little time), I do my best to face the challenges of learning and working with new themes, styles and techniques.

Since 2012 I’ve been having the pleasure (and still do!) to work professionally (and remotely) as a freelance artist / art director on the “Tales of Maj’ Eyal” roguelike computer game and it’s expansions, doing all things 2D art-related – creating concept art and game art for items, characters & creatures, terrain tilesets and features, splashscreens and illustrations, logos, UI design, technical and promotional art, achievement icons design, special effects concepts, shader textures, particles effects – and keeping consistency in the art direction (yeah, mostly directing myself as usually the sole artist around, but still responsible for the overall look and feel of the games :)).

The previous 10 – 15 years I have been academically and professionally involved in the field of cultural studies (and more broadly – the humanities and social sciences), most of the time working within international teams (both small and large). Although not directly honing my artistic skills, the accumulated experiences, knowledge and expertise provide a broad and solid interdisciplinary foundation that further enhances my creative capacities.

All in all, I am an easy going and nice person (seriously, the whole “orcish king” thing is an aesthetic stance, otherwise I’m really a well-rounded and proper “hobbit” guy), who can happily fit at almost any position that involves creative work.

Skills

Concept ArtUI DesignCreature DesignCharacter DesignWeapon DesignIllustration2D Animation

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Krita
Krita
Premiere
Premiere
After Effects
After Effects
Spriter
Spriter
ArtRage
ArtRage
GIMP
GIMP

Productions

  • Cults cover
    • Video Game
      Tales of Maj' Eyal: Forbidden Cults
    • Year
      2018
    • Role
      Remote 2D Artist / Art Director
    • Company
      Netcore Games
  • Embers cover
    • Video Game
      Tales of Maj' Eyal: Embers of Rage
    • Year
      2016
    • Role
      Remote 2D Artist / Art Director
    • Company
      Netcore Games
  • Ashes cover
    • Video Game
      Tales of Maj' Eyal: Ashes of Uhr'Rok
    • Year
      2014
    • Role
      Remote 2D Artist / Art Director
    • Company
      Netcore Games
  • Tome cover
    • Video Game
      Tales of Maj' Eyal
    • Year
      2012
    • Role
      Remote 2D Artist / Art Director
    • Company
      Netcore Games

Experience

  • Remote 2D Artist / Art Director at Netcore Games
    Paris, France
    December 2012 - Present

    Doing all art-related things for Tales of Maj' Eyal and it's expansions (plus a couple of unannounced projects) - concept art and game 2d art for items, characters & creatures, terrain tilesets and features, splashscreens and illustrations, logos, UI, skills and magic special effects concepts, shader textures, particles effects. Also - mainly art-directing myself, as usually I'm the sole artist around :)

    More on Netcore Games: http://te4.org/press/