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Tales of Maj' Eyal: Various UI Elements

UI, QoL and usability elements for Tales of Maj' Eyal. Additional game artwork by Raymond "Shockbolt" Gaustadnes

Monster rarity ingame indicators. From rares to gods

Monster rarity ingame indicators. From rares to gods

Targeting display for all kind of skills

Targeting display for all kind of skills

Tactical frames versions and concept. Decorative (upper left) and abstract (upper right) variants. Indicate the player, friendly npc's, neutral npc's, powerfull friendly npc's, foes, powerfull foes and bosses. With health bars inside

Tactical frames versions and concept. Decorative (upper left) and abstract (upper right) variants. Indicate the player, friendly npc's, neutral npc's, powerfull friendly npc's, foes, powerfull foes and bosses. With health bars inside