Various resource bars concepts and working prototypes for their major rework that will come ... someday and some ToME addons (i.e. mods). Shader magic by Alexander "Suslik" Sannikov
ToME addons (i.e. mods) resource bars. Glass vial part by Raymond "Shockbolt" Gaustadnes
Working on the awesome new resource bars shader. It still feels wonky drawing normal maps in Ps, but eventually I will get the hang of it :)